From this official Tilt Brush blogpost: “Tilt Brush launched on the SteamVR platform for the HTC Vive VR headset in April 2016. It went on to help […]

AR Interactive Art Suites
“The 31st edition of ICEHOTEL, an ephemeral art exhibition made entirely of snow and ice from Torne River — is open in the North of […]

“If Privacy Dies in VR, It Dies in Real Life”
From this must-read article: “The future of privacy in VR/AR will depend on swift action now, while the industry is still budding. Developers need to be […]

Oculus Requires New Users to Login Using Facebook
On the disappointing-but-not-at-all-surprising Oculus related news front, here’s part of today’s Oculus announcement: “Today, we’re announcing some important updates to how people log into Oculus […]

Call Out: Empyrean x WaveXR Festival
Here’s a friendly reminder that you have another 3 weeks to submit your pieces to the upcoming Empyrean x WaveXR Festival. It’s ideal to get […]

Gestaltor: the First Visual glTF Editor
From our massively well-informed Miguelangelo Rosario comes news of this intriguing visual glTF editor: “Gestaltor is the first visual glTF editor which allows you to […]

Cannes Market, Tribeca, Museum of Other Realities Announce VR Event
Fabbo news here via Variety involving the Museum of Other Realities [many of our XR Artists are in the MOR stable including Scobot, Sutu, Mez […]

XRA Meets the Wave Meetup
Do you enjoy The Wave? Better yet, have you ever been curious as to what you can make within the venue itself? One of their […]

Pimp My Pumpkin: The Contest
Hallow’s Eve is almost upon us and we thought it would be good fun to have a friendly pumpkin carving competition, but all done in […]

Working Remotely in VR & AR with Normcore
From the talented peeps at Normal VR: “If you haven’t heard of Normcore yet, it’s a multiplayer networking plugin that we created at Normal. Normcore […]