[Via the intriguingly talented Nick Ladd] “It’s now possible to bring VR animations created in Quill into Unity and even light them using Wataru‘s new Unity tools! I’ve created a video tutorial outlining the entire workflow.

*IMPORTANT: create two copies of the Quill material, one with double sided on, and one off and apply them to their respective double/single sided slots in the mesh. This will improve performance.*”

 

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.