Herer’s cheers to one of our newest XRA Collective members, the incredibly industrious and absolutely wonderful Maize Wallin! Maize is a lovely Aussie games composer + sound designer who’s currently on the scout-about for remote work – feel free to contact them here with inquiries. Here’s a bit more about them too:
Maize Wallin is a Melbourne based composer, sound designer, and audio programmer. Their focus is in 3D spatialised audio, and dynamic music, using cutting edge techniques. Maize consults in Australia and around the world on these topics, and is heavily engaged in the game development community and in activism and representation within it. Maize has worked in audio across console, mobile, PC and VR. They are specifically excited about VR and have worked on narrative experiences, through to training simulations, to more game focused experiences, as well as 360 video. Along with their contract work, Maize’s solo project focus is currently on Noise Drawers, a Virtual Reality musical instrument which they have been performing with whilst touring around Australia. They have also brought Noise Drawers to the US, and will soon be touring South East Asia and South Africa. Other well known games Maize has worked on include Ghost Pattern’s Wayward Strand (2020), VRTOV’s A Thin Black Line (2017), Cosmic Express (2017), Invert (2017), Earthrise One (2016), and Framed (2014). Maize co-founded Nonbinary.Zone, an advocacy group and community of nonbinary people. Maize is on the Widget board of directors representing the field of audio in videogames, and also drawing on their non-binary community. Their community work also extends to conference and event organisation. Maize’s work has been shown extensively in prominent Melbourne galleries and museums, such as Arts Centre Melbourne, Fort Delta and the Ian Potter Museum of Art, and a two month 2016 residency in the Vienna Museumquartier.